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AI Insights · Timothy · January 2022

Top 5 Chibi Games Apps Performance in Czech Republic Q4 2021

Discover how the top 5 Chibi games performed in the Czech Republic during Q4 2021, including trends in downloads, revenue, and active users.

Top 5 Chibi Games Apps Performance in Czech Republic Q4 2021

The fourth quarter of 2021 saw notable performances from the top 5 Chibi games on a unified platform in the Czech Republic. Here's a detailed look at how these popular titles fared, based on data from Sensor Tower.

Pou from Zakeh had a strong quarter with impressive weekly revenue trends, peaking at around $530 in the last week of December. Weekly downloads fluctuated, starting at 2.1K in late September and reaching up to 3.3K by the end of October. Active users showed a slight dip in November but rebounded to around 94.6K by the end of December.

Cut the Rope by ZeptoLab experienced modest weekly revenue, with peaks around $108 in late October. Downloads saw a significant rise mid-quarter, reaching 1.5K in the week of December 20. Active users also increased, peaking at approximately 3K in the final week of December.

Om Nom: Run, another title from ZeptoLab, showed varied performance. Revenue peaked at around $103 in late September, while downloads saw a notable spike of 1.1K in early November. Active users increased, hitting a high of around 1.7K in late December.

Fluffy Fall from Kilosaurus demonstrated steady performance with weekly revenue peaking at about $71 in mid-October. Downloads rose to 1.4K in mid-October and remained steady throughout the quarter. Active users peaked at around 7K in late October, with consistent engagement through December.

LINE Bubble 2 from LINE Corporation showed minimal activity in terms of revenue, peaking at around $68 in early October. There were no significant downloads recorded for this period, reflecting in its performance metrics.

For more detailed insights and data on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022